I Sense
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Brief: Use your sonar power in this mono-colored world to escape into the reality.
Under the hood infos: I-Sense game involved the idea of using your radiating sonar beam to predict the location of objects around the character and make the next moves. The single colored environment hid all the other objects that can only be judged after exposing the sonar beams from the character. The core game objective is to reach the end of a level dodging obstacles and making a safe way to the end.
The obstacles involved in this game was a simple red beam that indicated the color of threat. The text based instruction was also added that mimicked the same pattern of Portal where the information were given in sarcastically manner rather than directly to the player.
This game was sponsored by ArcadeArmory.com
Play: Click here to play
Under the hood infos: I-Sense game involved the idea of using your radiating sonar beam to predict the location of objects around the character and make the next moves. The single colored environment hid all the other objects that can only be judged after exposing the sonar beams from the character. The core game objective is to reach the end of a level dodging obstacles and making a safe way to the end.
The obstacles involved in this game was a simple red beam that indicated the color of threat. The text based instruction was also added that mimicked the same pattern of Portal where the information were given in sarcastically manner rather than directly to the player.
This game was sponsored by ArcadeArmory.com
Play: Click here to play